I’m doing a bunch of test and I have some “problems”. We use a kinect v2 and the quality of the export is … strange , like we applied a noise as a displace map:
So flat surface are not flat at all ( and on a person’s faces, it’s really strange). When I generate it on depthkit, it seems ok (even if it’s not perfect), but after the export (in houdini or after effects), it’s not clean. The smooth in houdini lessen it a bit.
I tried to put more lights, but it’s the same result.
What did I do wrong ?