Hello all! First time user for the Expansion Package here. I just did my first quick and dirty test shoot with Depthkit Studio. A test with 3 sensors and a test with 5 sensors.
I can successfully import my 3 sensor test using the Expansion Package. However, when I import my 5 sensor test, I immediately get an error after adding the .txt, .png., and .mp4. The clip and poster frame does not show in the preview window. Only the depthkit logo and a bounding box or sorts. Below is the main error msg that is repeated several times with possible slight differences possibly.
ArgumentException: Attempting to create a zero length compute buffer
Parameter name: count
UnityEngine.ComputeBuffer…ctor (System.Int32 count, System.Int32 stride, UnityEngine.ComputeBufferType type, UnityEngine.ComputeBufferMode usage, System.Int32 stackDepth) (at <84f51b1b0ff2473ca787c217e1eda8b9>:0)
UnityEngine.ComputeBuffer…ctor (System.Int32 count, System.Int32 stride, UnityEngine.ComputeBufferType type) (at <84f51b1b0ff2473ca787c217e1eda8b9>:0)
Depthkit.Util.EnsureComputeBuffer (UnityEngine.ComputeBufferType computeBufferType, UnityEngine.ComputeBuffer& buf, System.Int32 count, System.Int32 stride, System.Array defaultValues) (at C:/Users/gantp/Documents/DEPTHKIT/UNITY/Depthkit_Studio_Expansion_Package_Phase6/depthkit.core/Runtime/Utils/Util.cs:181)
Depthkit.StudioMeshSource.EnsureBuffers () (at C:/Users/gantp/Documents/DEPTHKIT/UNITY/Depthkit_Studio_Expansion_Package_Phase6/depthkit.studio/Runtime/DataSource/StudioMeshSource.cs:442)
Depthkit.StudioMeshSource.OnResize () (at C:/Users/gantp/Documents/DEPTHKIT/UNITY/Depthkit_Studio_Expansion_Package_Phase6/depthkit.studio/Runtime/DataSource/StudioMeshSource.cs:600)
Depthkit.DataSource.Resize () (at C:/Users/gantp/Documents/DEPTHKIT/UNITY/Depthkit_Studio_Expansion_Package_Phase6/depthkit.core/Runtime/DataSource/DataSource.cs:221)
Depthkit.Clip.DoResize () (at C:/Users/gantp/Documents/DEPTHKIT/UNITY/Depthkit_Studio_Expansion_Package_Phase6/depthkit.core/Runtime/Clip.cs:512)
Depthkit.Clip.LateUpdate () (at C:/Users/gantp/Documents/DEPTHKIT/UNITY/Depthkit_Studio_Expansion_Package_Phase6/depthkit.core/Runtime/Clip.cs:710)
IndexOutOfRangeException: Index was outside the bounds of the array.
Depthkit.StudioMeshSourceGizmoDrawer.DrawGizmosFor (Depthkit.StudioMeshSource meshSource, UnityEditor.GizmoType gizmoType) (at C:/Users/gantp/Documents/DEPTHKIT/UNITY/Depthkit_Studio_Expansion_Package_Phase6/depthkit.studio/Editor/StudioMeshSourceEditor.cs:14)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Any ideas on this? Feel free to reach out to me for example footage etc.