Unity AVP Polyspatial / mixed immersive space

Just wanted to check to see if there is any news or updates on being able to playback Depthkit clips on Apple Vision Pro in the mixed immersive space using polyspatial in Unity. We are getting feedback asking for mixed reality on AVP but I understand the limitations with the shader support in respects to RealityKit. Would there happen to be any workarounds or updates you could share in regards to AVP and Polyspatial?


@ArvinTehrani - I have sent you an email to discuss options for developing an Apple Vision Pro MR-specific renderer for Unity / Polyspatial. I’ll await your response there.