Livestream freezing

@Telmo when changing the number of sensors you are livestreaming with, Depthkit will update the “livestream_multicam_meta.txt” metadata file in the “_Exports” folder of your Depthkit bin. In order for Unity to render the scene with the proper geometry, the metadata file in the Unity project linked to your Depthkit asset also needs to be updated.

Some other questions about your livestream issue:

  • Can you describe the freezing behavior in more detail? Is the Depthkit app unresponsive, or do the sensor streams just update slowly / fail to update at all? How long after stating to stream does it freeze?
  • What resolution have you set to be the maximum livestream width/height constraints in Depthkit Preferences? Have you tried any different resolutions?
  • Also, what does your GPU usage look like in the Performance tab of Task Manager while livestreaming? If the GPU usage is at or near 100%, you can follow this recently-published guide to improving performance in Unity.