[RESOLVED] ComputeShader Android Errors

Found the problem… Quest update stopped Depthkit rendering properly.

The project worked fine with this environment installed on the Quest.

(Didn’t write down all the number for the versions just the start … and the end.)

Software system version
501. 150

Version
50.0.0…341

Runtime version
50.0.0.195…482

OS version
User-501633…150

UPDATED THE QUEST TO THIS AND DEPTHKIT NO LONGER RENDERS.

Updated to this:

Software system version
506…150

Version
57…457

Runtime version
57.0.0…474

OS
SQ3A.22…A1