I’m working on Fire Mammoth Wellness: One More Night. It’s an interactive narrative experience about being trapped in your teenage bedroom with your first love and not being able to leave until you’ve worked through your issues and grieved together. I’m making it as part of the Oculus Launchpad program, which has been home to at least one other really lovely Depthkit Project.
For the prototype, I did a shoot with an actor at a green screen stage in Berkeley, CA. The setup was pretty straightforward: just an A7III, 12-24mm lens, Kinect, Zoom H4N Pro, and a Shure wireless lapel kit. Given that this is a solo project for now, none of my project would’ve been possible without Depthkit - so I’m very thankful for the team’s support and dedication to making an accessible volumetric capture solution.
While I’m polishing it up now for consideration for funding, I’m excited to be a part of this community and offer any learnings around DK and implementation in Unity.
Here’s a screenshot, the “glowing light being” look is a relatively new addition (and small tweak to the shader).