Any idea why clips render with invisible parts as if the near camera clipping is set to a large value when it doesn’t? “Please note this is happening in Scene view as well!”
Hi, @MUAMMARISMAIL. If you are using the Depthkit Unity Plugin (v0.2.7), this usually appears when the Edge Choke slider is set too high.
Try a lower value and see if that fixes the issue.
That actually worked! Thanks a million @CoryAllen corryAllen!