I am on Unity 6, using the Phase 10 expansion package. I have imported the packages and loaded the video, texture file, and the data file but I cannot get the video to play. I cannot even see the poster image in the scene after loading it. I noticed this on this package but the Phase 9 package was working correctly.
I am not sure if there is a different step I haven’t followed? Or is it possible to get the Phase 9 package for download as I can’t seem to find it anymore
-Unity 6(6000.0.23f1)
-URP
-Assets from Depthkit Studio
-depthkit.core, depthkit.core.visualeffectgraph, depthkit.studio, depthkit.studio.visualeffectgraph
-I have the Depthkit Clip + Studio Built-in Look prefab, and in it’s inspector there’s: Depthkit Clip,Depthkit Video Player (Unity), Video Player, Depthkit Studio Built-in Look, Depthkit Studio Mesh Source
-There are no errors in the console
@Telmo - The Built-In Look is not compatible with the scriptable render pipelines. To achieve a photo look in URP, import the Core ShaderGraph and Studio ShaderGraph packages, then import the ‘Depthkit Clip + Studio Shader Graph Look’ prefab and connect your assets.
A couple of things to note:
After connecting the assets to the appropriate fields, you’ll need to set the Surface Buffer Capacity to get the Depthkit Studio Shader Graph object to appear.
There is a known issue with the Studio VFX prefabs, but you can still create an object with the Depthkit Studio VFX look from scratch by adding the ‘Depthkit Clip’ and ‘Depthkit Studio VFX Graph Look’ components to an empty object.