I scaled the texture factor 3 down (5760x3702),
but still nothing shows up at meshlab ? or windows 3D viewer …
strange !!
In the viewport of the EVE record programm I see an super tiny result and I have to zoom in like crazy to see the full body OBJ … this viewport and the entire EVE programm is writen with UNITY …?
and in Blender I got now a result ? … but meshlab doesnt show anything ?
and blender shows a result what is not really how I thought it would come out … ?
I guess blender dont know how to handle the texture file …
for the screenshot in blender I exported another biggest version as the smaler ones long even worth
Greetinsg martn