Hi!
We are using 5 Kinects including 1 Black Magic camera.
I have been having issues with the export. I followed this guide step by step.
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First we had the issue regarding the Render Texture resolution. The original image resolution out of Depthkit was 16560 x 6912 pixels which is too big for Unity I think?
I then downsized the images to 5520 x 2304, which worked. -
Everything is in place and playback was possible. I put the mesh export component in place, pressed play and pressed on the Start Export button.
I could see how the timeline would go from start to end after which I got the “Capturing Finished” message in the console.
However when I checked the export output map it is still empty. Attached is my console log.
