With the depthkit core expansion package installed I was hoping that my depthkit clips would be appearing in my hdrp scene but they aren’t.
I’ve followed the instruction from the getting started with the “depthkit core expansion package” :
This guide includes how to import and work with the Depthkit Core Expansion packages for Unity. It also includes how to create Depthkit clips in your scene.
The Depthkit Core Expansion Package is made up of three packages.
The Depthkit Core package provides a direct integration with Unity, with a focus on optimized performance and quality. This package is required and must be imported into your project prior to im…
How my scene appears:
Any help on making this work would be truly appreciated,
To use Depthkit Core in HDRP, you need to use the Depthkit Core + Shader Graph prefab.
Check out our latest documentation for the Core Expansion here, and specifically where we show how to use Shader Graph which is needed for HDRP and URP.
Hope this helps!
I’ve just followed the instructions and it works wonderfully.
Is it possible to add the Zero Day’s look to a clip that is being played by the Depthkit clip + Core shader Graph and if so where would you add it so that it works together.
Thanks a lot,
Glad you got the Depthkit Core Shader Graph working.
Everything that the Zero Days look offered can now be accomplished by the
Visual Effect Graph integration in the Depthkit Core Expansion Package.
The Zero Days Look is only supported in Built-in Render Pipeline and as it’s a legacy product, we won’t be updating it to URP/HDRP or ShaderGraph.