Wondering if there is a built-in way given an x,y position in the rgb portion of the texture for a studio capture to convert that to a 3D point?
Wondering if there is a built-in way given an x,y position in the rgb portion of the texture for a studio capture to convert that to a 3D point?
@ArvinTehrani - I have sent you an email to discuss this further. I’ll await your response there.