Unable to display capture on Exynos/Mali based Android

Hi @josefheks,

Many thanks for your reply and for clarifying. Yes that seems to be the same issue we are experiencing. Good to know that we are not the only ones experiencing this. I wonder is there an alternative approach to rendering Depthkit captures that doesn’t involve the use of compute shaders? Or does this mean that Exynos/Mali based phones should be disregarded?