Suddenly when I build my project, the Zero Days looks revert to Photo inside the headset (Oculus Go). When I play the project inside Unity, it shows my Depthkit clips with the customized Zero Days looks applied and it’s all good. I’ve tested this with the Unity video player and with AVPro Video - same results with both.
I did make some changes to my player settings but then reset them.
Also running into many issues with the videos lagging both image and audio.
Any suggestions are welcome!