Converting OBJ sequence to .GLB for Web based VR

6 posts · 2019 views
OliviaMcGilchrist Olivia McGilchrist #1

Hello all, new here and experimenting with Depth captures for Web based VR platform Mozilla Hubs.

Wandering if anyone knows if a Depth export .OBJ sequence can become an animated .glb file (glTF from Blender 2.80). Testing has given some great experimental results but no animation yet.

Thanks in advance!
O.

jillianmorrow jillian morrow Staff #2

@OliviaMcGilchrist have you tried converting to alembic and then gltf?

DaneChristensen Dane Christensen #4

I’d love to know how this works out for you. I’m also interested in bringing Depth exports to WebAR platforms.

OliviaMcGilchrist Olivia McGilchrist #6

Hi @DaneChristensen, just checking in as it’s been a while (and I’m writing a Phd hence the delay) but I’m still working on this! Have you had any luck? Cheers