Unreal workflow

Could anyone have success exporting a Depthkit MultiPerspective capture to Unreal? I’ve tried the new Unity Geometry Sequence Exporter package, it works great to export Depthkit clips to Alembic from Unity but the textures are not merged in the .abc file, they are written on a .png sequence per sensor. The exported Alembic file runs smooth on Unreal but I find no way to attach the textures. I’ve tried also exporting an OBJ sequence per sensor directly from Depthkit and merge them on Blender, but it looks very ugly without Unity Depthkit filters, and also I couldn’t get a proper texturized Alembic file from Blender that works well on Unreal. If anyone succeeded, please share the workflow or at least the results. Thanks