Unity Studio Lite Renderer Volume Bounds

@CornellTech - Depthkit v0.7.0’s bounding box in the Editor makes it so you can now remove geometry for recorded clips right in Depthkit, ensuring that it doesn’t show up even when using the Studio Lite renderer in Unity.

You can read more about some more of these features in our latest blog post, and find more info in the announcement for the new update.