Depthkit 0.7.0 Studio Export to Unity - Weird behavior

Hi @GaneshBaron_Aloir

Thanks for your post, and congrats on being the first to find bugs in the 0.7.0 pre-release! :joy:

It does look like you’ve encountered a bug with the larger volume - its a scenario we have not yet tested as thoroughly. With your blessing, I will send you an email to start a process of gathering the project file from you so we can reproduce it on our side.

With regards to your project overloading your GPU, we will look to put a fix in for this. IN the meantime, you can reset your project settings in the json project file as a hack.

  • Close Depthkit
  • Go into your Depthkit project folder
  • make a back up of your dkproject.json
  • Open the dkroject.json in a text editor
  • Find the “fusedMeshConfig” entire for your capture.
  • Change the max/min bounds to be smaller
  • And/or change the Mesh Density to be lower
  • Reopen Depthkit and reload the Recording

Let us know how this goes as a quick fix!

2023-05-12 13_40_28-C__Users_Scatter_Documents_Depthkit_DepthkitStudioSampleCapture_dkproject.json -